Cocomon (Cocomaru)

  • Cocomaru (1)
  • Cocoro (2)
  • Cocomon (3)
Fighting Spirit
Leader Skill
Increases allies' attack power by 30%.
Bash
One target
Puts all its weight into a devastating punch.
Blaze Bomber
All targets
Hurls an explosive fire ball that damages all enemies.
  • Defender
    Lv.60 Stats
    HP:29419
    Attack:1512
    Defense:2847
    Recovery:1702
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Attack Down
    Grants a 60(+20)% chance to reduce the enemy's attack for 1 turn(s).
    Sleep
    Grants a 40(+30)% chance to put target to sleep for 1 turn(s). Sleeping foes wake when struck by a critical hit.

    Story

    Observation Log 13-21 Observed by: Professor Julian Cocoros grow and develop over the space of many years until they arrive at their fully evolved form. Their increased size puts them at the top of their ecosystems, able to overpower former predators. Only a small number of fire Cocomons have been discovered, which has been attributed to two factors. First, only few survive the final evolution. Second, those who do survive have difficulty sustaining themselves in their harsh environments.

    Cocomon (fire) is not normally used as a fusion material

    Cocomon (fire) is not normally obtainable from fusion

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  • Attacker
    Lv.60 Stats
    HP:23706
    Attack:2506
    Defense:1709
    Recovery:1866
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Recovery Seal
    Grants a 60% chance to disable the enemy's HP recovery for 1(+1) turn(s).
    Petrification
    Grants a 40(+30)% chance to petrify target for 1 turn(s). Petrified foes cannot act, but have increased defense.

    Story

    (cont'd) "I've got a bad feeling about this... Look at that big one! It must be their leader. Everyone tread lightly!" "Captain, that little one who threw the ice at us just approached their leader...and now they're both looking this way." "Run!"

    Cocomon (water) is used to fuse:

    Victoria

    Cocomon (water) is obtainable from fusion:

    Seedler
    +
    Arc
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  • Attacker
    Lv.60 Stats
    HP:31646
    Attack:2785
    Defense:1784
    Recovery:1716
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Stun
    Grants a 70(+10)% chance to stun the enemy for 1 turn(s).
    Sap
    Grants a 70(+10)% chance to inflict the enemy with sap damage for 2 turn(s). Sapped foes have decreased resistance.

    Story

    Despite their hulking physique, Cocomons are gentle Astromons who prefer to avoid violence. However, they do issue threats to those who encroach upon their territory in an attempt to drive them away, and if they feel themselves feel threatened, they will not hesitate to attack. It is said a punch from a Cocomon is like getting hit by a natural disaster.

    Cocomon (tree) is not normally used as a fusion material

    Cocomon (tree) is not normally obtainable from fusion

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  • Tank
    Lv.60 Stats
    HP:37520
    Attack:2235
    Defense:1751
    Recovery:2385
    Crit Dmg:50%
    Crit Rate:20%
    Resist:0%
    Crit Res:0%
    Aggression (HP)
    Attack power becomes proportional to own max HP.
    Aggression (HP)
    Attack power becomes proportional to own max HP.

    Story

    "As technology advances and humans' awareness expands, the world, as it were, also opens up. Even now, the contributions of adventurers and masters alike are working together to gradually pull back the curtain shrouding some mysteries. New continents are being discovered, and with them new Astromons. I would love to see what the world looks like in 100 years, and what path humans are walking then." "Assuming humans survive that long, heh..." "What does that mean? You said your name was...Kaz, was it...?"

    Cocomon (light) is not normally used as a fusion material

    Cocomon (light) is not normally obtainable from fusion

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  • Balanced
    Lv.60 Stats
    HP:33141
    Attack:2812
    Defense:2365
    Recovery:1970
    Crit Dmg:100%
    Crit Rate:10%
    Resist:0%
    Crit Res:0%
    Attack Down
    Grants a 70(+10)% chance to reduce the enemy's attack for 2 turn(s).
    Blind
    Grants a 70(+10)% chance to blind the enemy for 2(+1) turn(s). Blinded foes' critical hit rate and damage are reduced.

    Story

    "Never in a million years did I expect to see a Cocomon! It was pretty menacing, huh, Swain?" "I'm just happy we made it back alive. I heard Cocomons are very protective of their packs, and will attack any intruders who encroach on their territory. We were lucky the wind was blowing in our direction." "If things got out of hand, you could've just jumped on my back and I would've run, haha. "Yeah, like that would have happened. Anyway, I'm going to write one heck of an entry in my observation journal tonight."

    Cocomon (dark) is not normally used as a fusion material

    Cocomon (dark) is not normally obtainable from fusion

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