Penarch (Penpen)

  • Penpen (1)
  • Penki (2)
  • Penarch (3)
Protector's Shield
Leader Skill
Increases allies' defense by 30%.
Ferocious Assault
One target
Unleashes a vicious assault on the enemy. It may look cute, but it's actually ferocious!
Frozen Dash
One target
Creates an ice path before sliding forward and ramming into the enemy at great speed.
  • Defender
    Lv.60 Stats
    HP:31033
    Attack:1199
    Defense:2581
    Recovery:1491
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Morale Boost
    Critical hits have a 100% chance to restore own SP by 100%.
    Attack Down
    Critical hits lower the enemy's attack for 2 turns.

    Story

    "We've been together a long time, Penarch. We make a great team." "..." "Hey, don't look away!"

    Penarch (fire) is not normally used as a fusion material

    Penarch (fire) is not normally obtainable from fusion

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  • Defender
    Lv.60 Stats
    HP:27969
    Attack:1342
    Defense:2506
    Recovery:1580
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Attack Down
    Grants a 80% chance to reduce the enemy's attack for 1(+1) turn(s).
    Blind
    Grants a 60(+20)% chance to blind the enemy for 2 turn(s). Blinded foes' critical hit rate and damage are reduced.

    Story

    These Astromons have the ability to instantly freeze objects, which they use to freeze the ground and slide on it as a means of transportation. It may also seem like an effective way to obstruct a predator's path, but in reality predators in the region attack so swiftly that there is rarely enough time for these Astromons to use their ability.

    Penarch (water) is not normally used as a fusion material

    Penarch (water) is not normally obtainable from fusion

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  • Tank
    Lv.60 Stats
    HP:39951
    Attack:1506
    Defense:1145
    Recovery:1295
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Fatigue
    Grants a 60(+20)% chance to cause fatigue in the enemy for 2 turn(s). Fatigued foes gain nothing from blue souls.
    Recovery Seal
    Grants a 80(+10)% chance to disable the enemy's HP recovery for 1(+1) turn(s).

    Story

    There are times when these Astromons, normally thought to be weak, can show a very different side of themselves. Wood Penarchs are closer to the bottom of the food chain, but their agility enables them to rescue those in mountainous areas with greater effectiveness than anyone else.

    Penarch (tree) is not normally used as a fusion material

    Penarch (tree) is not normally obtainable from fusion

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  • Defender
    Lv.60 Stats
    HP:28806
    Attack:1866
    Defense:2418
    Recovery:1410
    Crit Dmg:50%
    Crit Rate:20%
    Resist:0%
    Crit Res:0%
    Taunt
    Grants a 80(+20)% chance to lower the enemy's attack and draw its attention for 2 turn(s).
    Adrenaline
    Grants a 100% chance to restore 30(+5)% of own HP when attacking.

    Story

    The more experienced a Penarch is, the larger and flashier the feather on its head will be. Leaders have beautiful feathers that inspire respect from the rest of their pack.

    Penarch (light) is not normally used as a fusion material

    Penarch (light) is not normally obtainable from fusion

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  • Attacker
    Lv.60 Stats
    HP:26041
    Attack:2588
    Defense:1696
    Recovery:1539
    Crit Dmg:100%
    Crit Rate:10%
    Resist:0%
    Crit Res:0%
    Morale Boost
    Critical hits have a 100% chance to restore own SP by 40(+10)%.
    Vengeance
    Increases attack in proportion to the amount of health lost.

    Story

    "Light that is too strong will blind the eye, and darkness that is too thick will swallow all. Certain destruction, despite its horror, is enchanting in its intensity." - From the writings of the Great Master Frederick

    Penarch (dark) is used to fuse:

    Nifa

    Penarch (dark) is obtainable from fusion:

    Taion
    +
    King Slime
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