<Psychopomp> Anubis (Anu)

  • Anu (1)
  • Banuv (2)
  • Anubis (3)
  • <Psychopomp> Anu (4)
  • <Psychopomp> Anubis (4)
Critical Boost
Leader Skill
Increases allies' critical hit rate by 15%.
Soul Eater
One target
Quickly delivers a powerful blow to the enemy's soul.
Wings of Judgment
All targets
Spreads his wings of judgment, piercing evil and damaging all enemies.
Judge of Souls
All targets
Focuses the power of his soul, then flies into the air and lets loose a powerful attack, delivering judgment to all enemies.
  • Tank
    Lv.60 Stats
    HP:44785
    Attack:2324
    Defense:2684
    Recovery:1949
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Stun
    Grants a 80(+10)% chance to stun the enemy for 1(+1) turn(s).
    Aggression (HP)
    Attack power becomes proportional to own max HP.

    Story

    The vast majority of souls who aimlessly wander are tied to the place at which they died. They never try to leave because they cannot accept that they died. It is only when Anubis visits them that they learn they are actually dead, after which they fall into a deep sadness. However, it is not then that they move on to the hereafter. Anubis produces a pair of scales and asks them for their heart, which he uses to weigh the good from their lives against the evil. No one can deceive him, because he trusts only the weight of their heart upon his scales.

    <Psychopomp> Anubis (fire) is not normally used as a fusion material

    <Psychopomp> Anubis (fire) is not normally obtainable from fusion

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  • Attacker
    Lv.60 Stats
    HP:25020
    Attack:4004
    Defense:2329
    Recovery:2118
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Defense Down
    Grants a 60(+20)% chance to reduce the enemy's defense for 2 turn(s).
    Predator
    Increases damage dealt by 50%.

    Story

    "If I tell you something about death, would it put you more at ease? Something such as where humans go after death, or how they are reborn." "Wait, isn't that forbidden or something? Even if I am your chosen master." "It is not forbidden because even if I tell you, it is not something the human mind can comprehend. I'm not sure how much you would understand, though since it is you, you just might..." "It's okay. I'm fine." "Hm?" "I don't really want to know. Life's only fun because you never know what's next. Death is the same way. I wanna live in anticipation of what's waiting for me on the other side." "You are strong, stronger than any human I know." "Now let's get up. I need to spend my limited time as fully as I can." "Very well, Master. If that is what you want."

    <Psychopomp> Anubis (water) is not normally used as a fusion material

    <Psychopomp> Anubis (water) is not normally obtainable from fusion

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  • Attacker
    Lv.60 Stats
    HP:25851
    Attack:3759
    Defense:2561
    Recovery:2152
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Hunter
    Increases critical hit damage by 50%.
    Hunter
    Increases critical hit damage by 50%.

    Story

    "They're not dog ears." "Can I at least touch them?" "No. You are a very... innocent person, Master." "Thanks for the compliment." "It may or may not be a compliment. Anyway, to answer your question..." "You're gonna tell me?" "I am death incarnate. I am the form that humans believed was closest to death. The sight of a jackal wandering through a graveyard at night appeared to them to be a messenger of death." "Ah, so you're a jackal." "I only have some physical features that resemble a jackal; I do not have any particular relation to the animal. In the future, there may come another guide of souls to the underworld with a different appearance." "I wouldn't want that. I like you right now as you are." "And that may be just why I chose you."

    <Psychopomp> Anubis (tree) is not normally used as a fusion material

    <Psychopomp> Anubis (tree) is not normally obtainable from fusion

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  • Tank
    Lv.60 Stats
    HP:43730
    Attack:2589
    Defense:2344
    Recovery:2112
    Crit Dmg:50%
    Crit Rate:20%
    Resist:0%
    Crit Res:0%
    Defense Down
    Grants a 100% chance to reduce the enemy's defense for 2(+1) turn(s).
    Thirst
    Grants a 80(+20)% chance to reduce target's skill gauge by 30% for 2 turns.

    Story

    Now, let's get back to our discussion of good and evil. They are two opposites, yes, but they are also like two sides of a coin. They cannot be separated. Humans continue to advance their civilization as they look toward the future. They become filled on their own traditions, all while evil grows in the shadows, taking the form of greed, lies, and selfishness. It cannot be avoided. The world cannot be only good. It is in the nature of humans. They cannot recognize the emergence of their own evil. That is why I am necessary. I cleanse the world of evil that has grown in unseen places so the cycle of life can continue unimpeded. However, I have finally found you, one who is untainted by either good or evil. You have a heart of gold that is perfectly balanced on the scales of judgment. Come with me to the center of this world. With you, I may be able to discover an answer to that which troubles me.

    <Psychopomp> Anubis (light) is not normally used as a fusion material

    <Psychopomp> Anubis (light) is not normally obtainable from fusion

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  • Defender
    Lv.60 Stats
    HP:32586
    Attack:2527
    Defense:3657
    Recovery:1886
    Crit Dmg:100%
    Crit Rate:10%
    Resist:0%
    Crit Res:0%
    Sap
    Grants a 70(+20)% chance to inflict the enemy with two types of sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Aggression (Defense)
    Attack power becomes proportional to own max defense.

    Story

    After the sun set, the owner of the restaurant invited me to spend the night in an empty room, but I needed to make it over the mountain before the next day to stick to my schedule. I thanked the owner for the offer and left. The mountain paths were much more rugged than I had anticipated, with a sharp precipice that would've spelled death if I wasn't careful. I lit a torch and slowly made my way forward. When I made it halfway, I saw that the road widened up on the other side and was relieved. At that moment, the earth beneath my feet gave way, and the road collapsed. All I felt was extreme pain before I passed out. When I opened my eyes, I felt someone staring down at me, but I couldn't see who it was in the darkness. "I came here because I sensed death was imminent, but I see now that you are overflowing with life. You are very lucky." I didn't really understand what he said. Still in pain, I closed my eyes. "I, Anubis, will aid you, Master."

    <Psychopomp> Anubis (dark) is not normally used as a fusion material

    <Psychopomp> Anubis (dark) is not normally obtainable from fusion

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