Lantra (Candling)

  • Candling (1)
  • Wicks (2)
  • Lantra (3)
Critical Boost
Leader Skill
Critical Boost
Increases allies' critical hit rate by 15%.
Triple Flame Shot
One target
Triple Flame Shot
Gathers hot candle wax and fires it at the enemy.
Scalding Shower
All targets
Scalding Shower
Shoots burning hot wax into the air, damaging all enemies.
  • Lantra
    Attacker
    Lv.60 Stats
    HP:28813
    Attack:2792
    Defense:1975
    Recovery:1825
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Defense Down
    Defense Down
    Grants a 60(+10)% chance to reduce the enemy's defense for 2 turn(s).
    Books: +20% damage
    Defense Down
    Defense Down
    Grants a 60(+10)% chance to reduce the enemy's defense for 2 turn(s).
    Books: +15% damage
  • Lantra
    Attacker
    Lv.60 Stats
    HP:24795
    Attack:2799
    Defense:1832
    Recovery:1811
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Stalker
    Stalker
    Increases critical hit rate by 20(+10)%.
    Books: +20% damage
    Stalker
    Stalker
    Increases critical hit rate by 20(+10)%.
    Books: +15% damage

    Story

    Its strength in both mind and body make this Astromon an invaluable part of firefighter squads. In fact, it has been mandated by law that each fire department include at least one water Lantra, under Article 2 of the City and Village Planning Act.

    Lantra (water) is not normally used as a fusion material

    Lantra (water) is not normally obtainable from fusion

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  • Lantra
    Balanced
    Lv.60 Stats
    HP:29457
    Attack:1879
    Defense:1963
    Recovery:1861
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Water Hunter
    Water Hunter
    Increases critical hit damage by 50(+10)% when attacking water Astromons.
    Books: +15% damage
    Sap
    Sap
    Grants a 60(+10)% chance to inflict the enemy with sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Books: +15% damage

    Story

    With greatly increased body mass and mental acuity, wood Lantras are a great addition to any party. They are also very proud of their mustaches.

    Lantra (tree) is not normally used as a fusion material

    Lantra (tree) is not normally obtainable from fusion

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  • Lantra
    Defender
    Lv.60 Stats
    HP:28221
    Attack:2152
    Defense:3208
    Recovery:2206
    Crit Dmg:50%
    Crit Rate:20%
    Resist:0%
    Crit Res:0%
    Defense Down
    Defense Down
    Grants a 70(+10)% chance to reduce the enemy's defense for 2 turn(s).
    Books: +20% damage
    Defense Down
    Defense Down
    Grants a 70(+10)% chance to reduce the enemy's defense for 2 turn(s).
    Books: +20% damage

    Story

    "He's just so big and has a shiny mustache now... I want my cute little Candling back." "Don't worry, there's a way to revert his appearance to his pre-evolution form. It's called an 'Appearance Change Ticket', but it won't be free." "My cute Candling is no more... He's gone..." "..." "Hm? I think your Candling was listening through the door crack. He just ran away with a sad look on his face!" "Oh no..."

    Lantra (light) is not normally used as a fusion material

    Lantra (light) is not normally obtainable from fusion

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  • Lantra
    Attacker
    Lv.60 Stats
    HP:27151
    Attack:3208
    Defense:2281
    Recovery:2070
    Crit Dmg:100%
    Crit Rate:10%
    Resist:0%
    Crit Res:0%
    Curse
    Curse
    Grants a 80(+10)% chance to inflict 3 curses on the enemy for 2 turn(s). Cursed foes take HP damage.
    Books: +20% damage
    Curse
    Curse
    Grants a 90% chance to inflict 2 curses on the enemy for 2 turn(s). Cursed foes take HP damage.
    Books: +25% damage

    Story

    Those who experience the dark Candling's curse are thrown into the abyss and forced to relive any embarrassing memories they've tried to forget. The Candling's flame puts a light to this darkness and mounts a mental attack on all who are nearby. Shameful memories hidden on the dark side of consciousness flood the mind in the form of mental anguish, throwing victims into a panicked state in which they cannot move for five minutes. It is a truly terrifying Astromon...

    Lantra (dark) is not normally used as a fusion material

    Lantra (dark) is not normally obtainable from fusion

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