Super Gleem (Gleem)

  • Gleem (1)
  • Super Gleem (2)
Grace of Life
Leader Skill
Grace of Life
Increases allies' HP by 20%.
Radiance
One target
Radiance
Radiantly beams with fire energy. Not a particularly effective method of attack.
Radiance
One target
Radiance
Radiantly beams with fire energy. Not a particularly effective method of attack.
  • Super Gleem
    Balanced
    Lv.60 Stats
    HP:781
    Attack:64
    Defense:71
    Recovery:71
    Crit Dmg:50%
    Crit Rate:25%
    Resist:60%
    Crit Res:0%
    Fire Predator
    Fire Predator
    Increases attack power by 20% when attacking fire Astromons.
    0
    Stun
    Stun
    Grants a 100% chance to stun the enemy for 2 turn(s).
    0

    Story

    A special Astromon that sacrifices itself to aid in the awakening of a fire Astromon in its second evolutionary form. Previously only able to aid in the first evolution of an Astromon, this Gleem can now help an Astromon in its second evolutionary form to reach its third form. In contrast to the fire Gleem who had lost all desire to do anything, this Super Gleem is in a seemingly perpetual state of enthusiasm. - Zephyros's Research Journal: Month 10, Day 1

    Super Gleem (fire) is not normally used as a fusion material

    Super Gleem (fire) is not normally obtainable from fusion

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  • Super Gleem
    Balanced
    Lv.60 Stats
    HP:781
    Attack:64
    Defense:71
    Recovery:71
    Crit Dmg:50%
    Crit Rate:25%
    Resist:60%
    Crit Res:0%
    Water Predator
    Water Predator
    Increases attack power by 20% when attacking water Astromons.
    0
    Sap
    Sap
    Grants a 100% chance to inflict the enemy with sap damage for 4 turn(s). Sapped foes have decreased resistance.
    0

    Story

    A special Astromon that sacrifices itself to aid in the awakening of a water Astromon in its second evolutionary form. This Gleem's even greater ability to aid an Astromon's evolution has come with an even greater obsession for other Astromons. I discovered deep scratches on one side of the subject's glass enclosure, and the Astromon being kept on the other side of the subject's enclosure looked rather frightened. For the Astromon's safety, I decided to relocate the subject to a different enclosure far away. - Zephyros's Research Journal: Month 10, Day 6

    Super Gleem (water) is not normally used as a fusion material

    Super Gleem (water) is not normally obtainable from fusion

    Show more details
  • Super Gleem
    Balanced
    Lv.60 Stats
    HP:781
    Attack:64
    Defense:71
    Recovery:71
    Crit Dmg:50%
    Crit Rate:25%
    Resist:60%
    Crit Res:0%
    Wood Predator
    Wood Predator
    Increases attack power by 20% when attacking wood Astromons.
    0
    Sleep
    Sleep
    Grants a 100% chance to put target to sleep for 2 turn(s). Sleeping foes wake when struck by a critical hit.
    0

    Story

    A special Astromon that sacrifices itself to aid in the awakening of a wood Astromon in its second evolutionary form. In my observations of wood Gleems, I have found that not only is there a rigid social structure among them, but that Variant Super Gleems are given special treatment. However, in regards to their ability to turn a third-form Astromon into a Variant, Super Gleems are not much different from regular Gleems. As such, it is recommended to use a regular Gleem when turning a fully evolved Astromon into a Variant. - Zephyros's Research Journal: Month 10, Day 14

    Super Gleem (tree) is not normally used as a fusion material

    Super Gleem (tree) is not normally obtainable from fusion

    Show more details
  • Super Gleem
    Balanced
    Lv.60 Stats
    HP:781
    Attack:64
    Defense:71
    Recovery:71
    Crit Dmg:50%
    Crit Rate:25%
    Resist:60%
    Crit Res:0%
    Light Predator
    Light Predator
    Increases attack power by 20% when attacking light Astromons.
    0
    Shock
    Shock
    Grants a 100% chance to shock target for 2 turn(s). Shocked foes cannot act and have reduced defense.
    0

    Story

    A special Astromon that sacrifices itself to aid in the awakening of a light Astromon in its second evolutionary form. Although all Gleems glow with remarkable radiance, it is the light Super Gleems that glow with an incomparable brightness. It is almost as though they are constantly using all the strength they have to emit as much light as possible. - Zephyros's Research Journal: Month 10, Day 26

    Super Gleem (light) is not normally used as a fusion material

    Super Gleem (light) is not normally obtainable from fusion

    Show more details
  • Super Gleem
    Balanced
    Lv.60 Stats
    HP:781
    Attack:64
    Defense:71
    Recovery:71
    Crit Dmg:50%
    Crit Rate:25%
    Resist:60%
    Crit Res:0%
    Dark Predator
    Dark Predator
    Increases attack power by 20% when attacking dark Astromons.
    0
    Silence
    Silence
    Grants a 100% chance to silence the enemy for 3 turn(s). Silenced foes cannot use their active skill.
    0

    Story

    A special Astromon that sacrifices itself to aid in the awakening of a dark Astromon in its second evolutionary form. When the time came for my experiment with the dark Super Gleem, I left the lab for several days to find a dark Astromon in its second form. Upon returning, all I found were shards of glass on the floor next to a broken enclosure. It is not clear whether the Gleem went off in search of freedom, or whether it was following its instincts to find an Astromon to awaken. - Zephyros's Research Journal: Month 12, Day 25

    Super Gleem (dark) is not normally used as a fusion material

    Super Gleem (dark) is not normally obtainable from fusion

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