Will-O-Wisp (Sparkler)

  • Sparkler (1)
  • Wisp (2)
  • Will-O-Wisp (3)
Fighting Spirit
Leader Skill
Fighting Spirit
Increases allies' attack power by 20%.
Fire Blast
One target
Fire Blast
Gathers flame energy into a ball and hurls it at the enemy.
Flare Cannon
One target
Flare Cannon
Wildly shoots fire bullets that greatly damage a single target.
  • Will-O-Wisp
    Tank
    Lv.60 Stats
    HP:35531
    Attack:1363
    Defense:1772
    Recovery:1418
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Defense Down
    Defense Down
    Grants a 40(+10)% chance to reduce the enemy's defense by 70% for 2 turn(s).
    Books: +20% damage
    Defense Down
    Defense Down
    Grants a 60(+10)% chance to reduce the enemy's defense by 70% for 2 turn(s).
    Books: +20% damage

    Story

    Sparkler's final form. It naturally floats, and can fly around freely. Despite its simple composition, Will-O-Wisp is surprisingly versatile in the right trainer's hands.

    Will-O-Wisp (fire) is not normally used as a fusion material

    Will-O-Wisp (fire) is not normally obtainable from fusion

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  • Will-O-Wisp
    Balanced
    Lv.60 Stats
    HP:29082
    Attack:1538
    Defense:1793
    Recovery:1684
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Fatigue
    Fatigue
    Grants a 40(+20)% chance to cause fatigue in the enemy for 1(+1) turn(s). Fatigued foes gain nothing from blue souls.
    Books: +15% damage
    Fatigue
    Fatigue
    Grants a 60(+20)% chance to cause fatigue in the enemy for 2 turn(s). Fatigued foes gain nothing from blue souls.
    Books: +20% damage

    Story

    "For all your drying needs, capture your very own Will-O-Wisp now! Why a Will-O-Wisp? Because they naturally draw moisture from the air! What are you waiting for?!" - Quote from "World of Will-O-Wisps" advertisement

    Will-O-Wisp (water) is not normally used as a fusion material

    Will-O-Wisp (water) is not normally obtainable from fusion

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  • Will-O-Wisp
    Recovery
    Lv.60 Stats
    HP:25102
    Attack:1682
    Defense:1600
    Recovery:2418
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Sap
    Sap
    Grants a 40(+30)% chance to inflict the enemy with sap damage for 1 turn(s). Sapped foes have decreased resistance.
    Books: +15% damage
    Sap
    Sap
    Grants a 60(+20)% chance to inflict the enemy with sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Books: +15% damage

    Story

    This particular Will-O-Wisp can manipulate wood and the wind. No other Astromon gives off a fresher fragrance, making it an ideal one to capture if you love a clean-smelling home.

    Will-O-Wisp (tree) is not normally used as a fusion material

    Will-O-Wisp (tree) is not normally obtainable from fusion

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  • Will-O-Wisp
    Defender
    Lv.60 Stats
    HP:27860
    Attack:1355
    Defense:2418
    Recovery:1628
    Crit Dmg:50%
    Crit Rate:20%
    Resist:0%
    Crit Res:0%
    Stun
    Stun
    Grants a 20(+30)% chance to stun the enemy for 1(+1) turn(s).
    Books: +10% damage
    Stun
    Stun
    Grants a 60(+20)% chance to stun the enemy for 1 turn(s).
    Books: +20% damage
  • Will-O-Wisp
    Attacker
    Lv.60 Stats
    HP:23433
    Attack:2275
    Defense:1662
    Recovery:1362
    Crit Dmg:100%
    Crit Rate:10%
    Resist:0%
    Crit Res:0%
    Silence
    Silence
    Grants a 20(+30)% chance to silence the enemy for 1(+1) turn(s). Silenced foes cannot use their active skill.
    Books: +10% damage
    Silence
    Silence
    Grants a 60(+20)% chance to silence the enemy for 1 turn(s). Silenced foes cannot use their active skill.
    Books: +20% damage

    Story

    Made almost entirely from pure darkness, the dark Will-O-Wisp is an ideal Astromon for those with night jobs who find it tough sleeping during the day.

    Will-O-Wisp (dark) is not normally used as a fusion material

    Will-O-Wisp (dark) is not normally obtainable from fusion

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