Zarilisk (Zarid)

  • Zarid (1)
  • Zaridon (2)
  • Zarilisk (3)
Grace of Life
Leader Skill
Grace of Life
Increases allies' HP by 20%.
Spiky Spin
One target
Spiky Spin
Rolls up into a ball and spins at the enemy.
Spiky Surprise
One target
Spiky Surprise
Burrows into the ground and shoots its spike upwards, damaging the enemy.
  • Zarilisk
    Attacker
    Lv.60 Stats
    HP:22514
    Attack:2574
    Defense:1539
    Recovery:1403
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Sleep
    Sleep
    Grants a 60(+20)% chance to put target to sleep for 1 turn(s). Sleeping foes wake when struck by a critical hit.
    Books: +15% damage
    Fatigue
    Fatigue
    Grants a 80% chance to cause fatigue in the enemy for 2 turn(s). Fatigued foes gain nothing from blue souls.
    Books: +25% damage

    Story

    Zarilisks, having reached their final evolutionary form, are much larger than before and now have spikes all over their bodies. However, they are still one of the weakest Astromons in the desert. The spikes on their bodies aren't a sign of strength so much as protection from other, stronger beasts.

    Zarilisk (fire) is not normally used as a fusion material

    Zarilisk (fire) is not normally obtainable from fusion

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  • Zarilisk
    Defender
    Lv.60 Stats
    HP:29092
    Attack:1321
    Defense:2540
    Recovery:1641
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Petrification
    Petrification
    Grants a 60(+20)% chance to petrify target for 1 turn(s). Petrified foes cannot act, but have increased defense.
    Books: +15% damage
    Sap
    Sap
    Grants a 80% chance to inflict the enemy with sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Books: +25% damage

    Story

    "Sniffles never met another one of his own kind who was bigger than him. He thought he was the strongest among all his kind. He became overconfident and started a fight with someone from another desert. Sniffles thought he was strong, right until he was slain by the other desert dweller's sword."

    Zarilisk (water) is not normally used as a fusion material

    Zarilisk (water) is not normally obtainable from fusion

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  • Zarilisk
    Balanced
    Lv.60 Stats
    HP:28054
    Attack:1879
    Defense:1725
    Recovery:1555
    Crit Dmg:50%
    Crit Rate:10%
    Resist:20%
    Crit Res:0%
    Stun
    Stun
    Grants a 50(+20)% chance to stun the enemy for 1 turn(s).
    Books: +15% damage
    Defense Down
    Defense Down
    Grants a 80% chance to reduce the enemy's defense for 2 turn(s).
    Books: +35% damage

    Story

    "Because of his small size, Squeaky could hide in the sand faster than anyone. One night, while looking up into the stars from his hiding place in the sand, Squeaky made a wish that he would become big someday."

    Zarilisk (tree) is not normally used as a fusion material

    Zarilisk (tree) is not normally obtainable from fusion

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  • Zarilisk
    Tank
    Lv.60 Stats
    HP:35375
    Attack:1554
    Defense:1758
    Recovery:1329
    Crit Dmg:50%
    Crit Rate:20%
    Resist:0%
    Crit Res:0%
    Defense Down
    Defense Down
    Grants a 40(+20)% chance to reduce the enemy's defense for 2 turn(s).
    Books: +15% damage
    Sleep
    Sleep
    Grants a 60(+30)% chance to put target to sleep for 1 turn(s). Sleeping foes wake when struck by a critical hit.
    Books: +15% damage

    Story

    "Squeaky lost track of how long he looked for the oasis when one day he found it. Overcome with emotion, he almost fell to the ground, but knew he needed to hurry if he wanted to realize his dream."

    Zarilisk (light) is not normally used as a fusion material

    Zarilisk (light) is not normally obtainable from fusion

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  • Zarilisk
    Attacker
    Lv.60 Stats
    HP:26041
    Attack:2343
    Defense:1566
    Recovery:1403
    Crit Dmg:100%
    Crit Rate:10%
    Resist:0%
    Crit Res:0%
    Sap
    Sap
    Grants a 40(+30)% chance to inflict the enemy with sap damage for 1 turn(s). Sapped foes have decreased resistance.
    Books: +15% damage
    Sap
    Sap
    Grants a 80% chance to inflict the enemy with sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Books: +25% damage

    Story

    "Sniffles trampled over Squeaky. Squeaky tried to resist the foot that was pressing down upon him, but his strength was no match for Sniffles' weight. Sniffles swallowed a lizard whole before lying down in the shade for a nap. The oasis that had been there just seconds before vanished like a mirage."

    Zarilisk (dark) is not normally used as a fusion material

    Zarilisk (dark) is not normally obtainable from fusion

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