Golem Dungeon

  • B1 Golem

    Ancient Golem
    Lv.25 Stats
    HP:28548
    Attack:571
    Defense:878
    Recovery:1903
    Crit Dmg:50%
    Crit Rate:20%
    Resist:0%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Defense Down
    Defense Down
    Grants a 60% chance to reduce the enemy's defense by 70% for 2 turn(s).
    Plasma Beam
    Plasma Beam
    Shoots a beam of plasma, damaging all enemies.
    Shock
    Shock
    Grants a 20% chance to shock target for 1 turn(s). Shocked foes cannot act and have reduced defense.
    Thunder Slam
    Thunder Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and lowering their attack for 2 turns.
    Attack Down
    Attack Down
    Grants a 100% chance to reduce the enemy's attack power by 50% for 2 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Regeneration
    Regeneration
    Regains HP every 4 turns.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B2 Golem

    Ancient Golem
    Lv.30 Stats
    HP:30140
    Attack:658
    Defense:6412
    Recovery:986
    Crit Dmg:50%
    Crit Rate:20%
    Resist:20%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Fatigue
    Fatigue
    Grants a 60% chance to cause fatigue in the enemy for 2 turn(s). Fatigued foes gain nothing from blue souls.
    Hydro Beam
    Hydro Beam
    Shoots an beam of icy water, damaging all enemies.
    Petrification
    Petrification
    Grants a 20% chance to petrify target for 1 turn(s). Petrified foes cannot act, but have increased defense.
    Aqua Slam
    Aqua Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and inflicting them with 3 types of sap damage for 2 turns.
    Sap
    Sap
    Grants a 100% chance to inflict the enemy with three types of sap damage for 2 turn(s). Sapped foes have decreased resistance.

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B3 Golem

    Ancient Golem
    Lv.35 Stats
    HP:36480
    Attack:1338
    Defense:547
    Recovery:912
    Crit Dmg:50%
    Crit Rate:20%
    Resist:20%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Recovery Seal
    Recovery Seal
    Grants a 60% chance to disable the enemy's HP recovery for 2 turn(s).
    Magma Beam
    Magma Beam
    Shoots a beam of magma, damaging all enemies.
    Stun
    Stun
    Grants a 20% chance to stun the enemy for 1 turn(s).
    Fire Slam
    Fire Slam
    Smashes the ground when badly injured, heavily damaging all enemies while slightly restoring own HP.
    HP Siphon
    HP Siphon
    Attacks restore own HP in proportion to the amount of damage dealt.

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B4 Golem

    Ancient Golem
    Lv.40 Stats
    HP:200400
    Attack:695
    Defense:301
    Recovery:1202
    Crit Dmg:50%
    Crit Rate:20%
    Resist:20%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Sap
    Sap
    Grants a 80% chance to inflict the enemy with sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Verdant Beam
    Verdant Beam
    Shoots a beam of forest energy, damaging all enemies.
    Sap
    Sap
    Grants a 60% chance to inflict the enemy with sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Sylvan Slam
    Sylvan Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies with a chance to stun them for 1 turn.
    Stun
    Stun
    Grants a 70% chance to stun the enemy for 1 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B5 Golem

    Ancient Golem
    Lv.45 Stats
    HP:189280
    Attack:1092
    Defense:983
    Recovery:1310
    Crit Dmg:50%
    Crit Rate:20%
    Resist:20%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Attack Down
    Attack Down
    Grants a 80% chance to reduce the enemy's attack power by 50% for 2 turn(s).
    Shadow Beam
    Shadow Beam
    Shoots a death beam, damaging all enemies.
    Silence
    Silence
    Grants a 60% chance to silence the enemy for 1 turn(s). Silenced foes cannot use their active skill.
    Shadow Slam
    Shadow Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and lowering their defense for 2 turns.
    Defense Down
    Defense Down
    Grants a 100% chance to reduce the enemy's defense by 70% for 2 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B6 Golem

    Ancient Golem
    Lv.50 Stats
    HP:102440
    Attack:1773
    Defense:2482
    Recovery:5122
    Crit Dmg:50%
    Crit Rate:20%
    Resist:0%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Defense Down
    Defense Down
    Grants a 100% chance to reduce the enemy's defense by 70% for 2 turn(s).
    Plasma Beam
    Plasma Beam
    Shoots a beam of plasma, damaging all enemies.
    Shock
    Shock
    Grants a 60% chance to shock target for 1 turn(s). Shocked foes cannot act and have reduced defense.
    Thunder Slam
    Thunder Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and lowering their attack for 2 turns.
    Attack Down
    Attack Down
    Grants a 100% chance to reduce the enemy's attack power by 50% for 2 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Regeneration
    Regeneration
    Regains HP every 4 turns.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B7 Golem

    Ancient Golem
    Lv.60 Stats
    HP:71914
    Attack:2043
    Defense:15345
    Recovery:1634
    Crit Dmg:50%
    Crit Rate:20%
    Resist:20%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Fatigue
    Fatigue
    Grants a 100% chance to cause fatigue in the enemy for 2 turn(s). Fatigued foes gain nothing from blue souls.
    Hydro Beam
    Hydro Beam
    Shoots an beam of icy water, damaging all enemies.
    Petrification
    Petrification
    Grants a 40% chance to petrify target for 2 turn(s). Petrified foes cannot act, but have increased defense.
    Aqua Slam
    Aqua Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and inflicting them with 3 types of sap damage for 2 turns.
    Sap
    Sap
    Grants a 100% chance to inflict the enemy with three types of sap damage for 2 turn(s). Sapped foes have decreased resistance.

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B8 Golem

    Ancient Golem
    Lv.70 Stats
    HP:111024
    Attack:3732
    Defense:1156
    Recovery:1542
    Crit Dmg:50%
    Crit Rate:20%
    Resist:20%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Recovery Seal
    Recovery Seal
    Grants a 100% chance to disable the enemy's HP recovery for 2 turn(s).
    Magma Beam
    Magma Beam
    Shoots a beam of magma, damaging all enemies.
    Stun
    Stun
    Grants a 40% chance to stun the enemy for 1 turn(s).
    Fire Slam
    Fire Slam
    Smashes the ground when badly injured, heavily damaging all enemies while slightly restoring own HP.
    HP Siphon
    HP Siphon
    Attacks restore own HP in proportion to the amount of damage dealt.

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B9 Golem

    Ancient Golem
    Lv.80 Stats
    HP:568260
    Attack:1894
    Defense:723
    Recovery:2066
    Crit Dmg:50%
    Crit Rate:20%
    Resist:20%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Sap
    Sap
    Grants a 100% chance to inflict the enemy with two types of sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Verdant Beam
    Verdant Beam
    Shoots a beam of forest energy, damaging all enemies.
    Sap
    Sap
    Grants a 100% chance to inflict the enemy with three types of sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Sylvan Slam
    Sylvan Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies with a chance to stun them for 1 turn.
    Stun
    Stun
    Grants a 70% chance to stun the enemy for 1 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B10 Golem

    Ancient Golem
    Lv.90 Stats
    HP:634000
    Attack:2377
    Defense:2282
    Recovery:2282
    Crit Dmg:100%
    Crit Rate:20%
    Resist:30%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Attack Down
    Attack Down
    Grants a 100% chance to reduce the enemy's attack power by 50% for 2 turn(s).
    Shadow Beam
    Shadow Beam
    Shoots a death beam, damaging all enemies.
    Silence
    Silence
    Grants a 60% chance to silence the enemy for 2 turn(s). Silenced foes cannot use their active skill.
    Shadow Slam
    Shadow Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and lowering their defense for 2 turns.
    Defense Down
    Defense Down
    Grants a 100% chance to reduce the enemy's defense by 70% for 2 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B11 Golem

    Ancient Golem
    Lv.100 Stats
    HP:757848
    Attack:8994
    Defense:5247
    Recovery:7218
    Crit Dmg:50%
    Crit Rate:20%
    Resist:30%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Defense Down
    Defense Down
    Grants a 100% chance to reduce the enemy's defense by 70% for 2 turn(s).
    Plasma Beam
    Plasma Beam
    Shoots a beam of plasma, damaging all enemies.
    Shock
    Shock
    Grants a 80% chance to shock target for 1 turn(s). Shocked foes cannot act and have reduced defense.
    Thunder Slam
    Thunder Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and lowering their attack for 2 turns.
    Attack Down
    Attack Down
    Grants a 100% chance to reduce the enemy's attack power by 50% for 2 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Regeneration
    Regeneration
    Regains HP every 4 turns.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B12 Golem

    Ancient Golem
    Lv.110 Stats
    HP:431288
    Attack:22620
    Defense:17252
    Recovery:2714
    Crit Dmg:50%
    Crit Rate:20%
    Resist:40%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Fatigue
    Fatigue
    Grants a 100% chance to cause fatigue in the enemy for 2 turn(s). Fatigued foes gain nothing from blue souls.
    Hydro Beam
    Hydro Beam
    Shoots an beam of icy water, damaging all enemies.
    Petrification
    Petrification
    Grants a 60% chance to petrify target for 2 turn(s). Petrified foes cannot act, but have increased defense.
    Aqua Slam
    Aqua Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and inflicting them with 3 types of sap damage for 2 turns.
    Sap
    Sap
    Grants a 100% chance to inflict the enemy with three types of sap damage for 2 turn(s). Sapped foes have decreased resistance.

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B13 Golem

    Ancient Golem
    Lv.120 Stats
    HP:1568741
    Attack:23459
    Defense:2320
    Recovery:2442
    Crit Dmg:50%
    Crit Rate:20%
    Resist:40%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Recovery Seal
    Recovery Seal
    Grants a 100% chance to disable the enemy's HP recovery for 2 turn(s).
    Magma Beam
    Magma Beam
    Shoots a beam of magma, damaging all enemies.
    Stun
    Stun
    Grants a 60% chance to stun the enemy for 1 turn(s).
    Fire Slam
    Fire Slam
    Smashes the ground when badly injured, heavily damaging all enemies while slightly restoring own HP.
    HP Siphon
    HP Siphon
    Attacks restore own HP in proportion to the amount of damage dealt.

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B14 Golem

    Ancient Golem
    Lv.130 Stats
    HP:2336202
    Attack:22025
    Defense:2517
    Recovery:3146
    Crit Dmg:50%
    Crit Rate:20%
    Resist:40%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Sap
    Sap
    Grants a 100% chance to inflict the enemy with two types of sap damage for 3 turn(s). Sapped foes have decreased resistance.
    Verdant Beam
    Verdant Beam
    Shoots a beam of forest energy, damaging all enemies.
    Sap
    Sap
    Grants a 100% chance to inflict the enemy with three types of sap damage for 2 turn(s). Sapped foes have decreased resistance.
    Sylvan Slam
    Sylvan Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies with a chance to stun them for 1 turn.
    Stun
    Stun
    Grants a 70% chance to stun the enemy for 1 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.
  • B15 Golem

    Ancient Golem
    Lv.140 Stats
    HP:1931512
    Attack:14150
    Defense:2690
    Recovery:3362
    Crit Dmg:100%
    Crit Rate:20%
    Resist:70%
    Crit Res:0%

    Abilities

    Eliminate
    Eliminate
    Brings its hand blade crashing down upon a single target.
    Seal
    Seal
    Grants a 100% chance to seal the enemy for 2 turn(s). Sealed foes' passive skills do not activate.
    Shadow Beam
    Shadow Beam
    Shoots a death beam, damaging all enemies.
    Silence
    Silence
    Grants a 80% chance to silence the enemy for 2 turn(s). Silenced foes cannot use their active skill.
    Shadow Slam
    Shadow Slam
    Smashes the ground when own HP drops below a certain level, damaging all enemies and lowering their defense for 2 turns.
    Defense Down
    Defense Down
    Grants a 100% chance to reduce the enemy's defense by 70% for 2 turn(s).

    Passive Buffs

    Invincibility
    Invincibility
    Immune to seal and action-inhibiting effects.
    Retribution
    Retribution
    Deals a set amount of damage to every 5th foe that attacks.